Alias
Sandman
Nick Name

Guardian of Dreams

Master of Dreams


Civilian ID

Sandman II

Dr. Garrett Sanford


Sandman III

Hector Sanders Hall


Occupation

Sandman II

Guardian of the Dream Dimension

Psychologist


Sandman III

Adventurer

Guardian of the Dream Dimension


Legal Status

Sandman II

Citizen of the United States with no criminal record.


Sandman III

Citizen of the United States with no criminal record.


Nation or Planet of Origin

Sandman II

United States


Sandman III

Cairo, Egypt


Group Affiliation

Sandman II

None


Sandman III

Infinity Inc.


Base of Operations
Dream Dome in the Dreaming Dimension
Height

Sandman II: 6' 1"


Sandman III: 6'


Weight

Sandman II: 180 lbs.


Sandman III: 185 lbs.


Eye Color

Sandman II: Brown


Sandman III: Blue


Hair Color

Sandman II: Brown


Sandman III: Blonde


Known Powers

Mystically powered human who possesses within the Dream Dimension superhuman strength, speed, stamina, agility, durability flight and an ability to mentally control the physical environment.


Accessories

Hypnotic Whistle: Musical device which can crated shattering vibrations, control nightmare creatures and communicate with and transport beings between the Dream Dimension and other dimensions.


Sleep Sand: Mystical sand carried in cartridges which can cause sleep in others.


Common Enemies

Sandman II

Nightmare Wizard


Sandman III

Brute & Glob


Regularly Appearing

Sandman II

Sandman Vol. 1


Sandman III

Infinity Inc.


First Appearance

Sandman II

Sandman Vol. 1 #1 (Winter, 1974)


Sandman III

Infinity Inc. #49 (April, 1988)


Creator

Sandman II

Joe Simon & Jack Kirby


Sandman III

Roy Thomas, Dann Thomas & Vince Argondezzi


Origin

Sandman II

A specialist in sleep research, Dr. Garrett Sanford invented a "Dream Monitor" which could read the dreams of the sleeping. Summoned to the nations capital, Sanford learned that the President had become trapped in a coma-like sleep from which nothing could wake him. Sanford's Dream Monitor was brought to Washington and linked to an experimental apparatus which was hoped could enable a man to be projected physically into the Dream Dimension.


Sanford entered the Dream Dimension gaining superhuman abilities. He was able to rescue the President from a nightmare monster, but unable to physically return himself. The government sent Sanford's invention into the Dream Dimension in hopes of him returning, and in time he was able to, but only for an hour at a time. Establishing himself within a Dream Dome, Sanford used his new found abilities to protect humanity from the creatures of nightmare as the Sandman.


Sandman III

The son of Carter (Hawkman I) and Shiera Hall ( Hawkgirl I), Hector Hall was born in Cairo Egypt while his parents were on an archaeological expedition. Unknown to his parents they had been cursed by Hath-Set, resulting in their child being born without a soul. Hath-Set's plot was for the child to serve as a vessel for his agent of vengeance known as the Silver Scarab.


As a young adult and apparently as a result of his body being possessed by the agent of Hath-Set, Hall created a solar powered armor constructed of Nth metal dubbing himself the Silver Scarab.


Hall and other progeny of the Justice Society applied for membership in the team, but were rejected by their elders and eventually formed their own team dubbed Infinity Inc. In time the curse of Hall's possession would eventually take over his mind and he would die in the ensuing battle against his teammates.


Without a soul, Hall's consciousness was cast into the realm known as the Dreaming. Two nightmares, Brute and Glob, desiring to control the realm in the absence of its master Morpheus, convinced Hall to possess the now soulless body of the deceased Dr. Garrett Sanford becoming the new guardian of dreams known as the Sandman.